- #Call of duty infinite warfare gameplay part 1 pc 1080p#
- #Call of duty infinite warfare gameplay part 1 pc windows 10#
In addition, PC gamers can enable/disable Ambient Occlusion, Bullet impact, Volumetric lighting and Cache Sun/Spot Shadows. PC gamers will be able to adjust a number of settings, such as Texture resolution, Shadow map resolution, Shadow caster levels, Particle Lighting, Tessellation and Level of Detail. Owners of weaker GPUs will be able to lower some of them in order to gain higher framerates. Infinity Ward has offered a wide range of graphics options to tweak.
![call of duty infinite warfare gameplay part 1 pc call of duty infinite warfare gameplay part 1 pc](https://assets2.rockpapershotgun.com/codiwmulti1.jpg)
#Call of duty infinite warfare gameplay part 1 pc 1080p#
While there were some scenes in which our framerate dropped to 85fps (our GPU was being used to its fullest, so we’re talking about demanding scenes and not about unoptimized scenes due to underwhelming CPU utilization or due to an increased number of draw calls), the game was running most of the times with 100-120fps at 1080p on Ultra settings. In 4K, our GTX980Ti was able to push between 35-60fps on Max settings (with Flimic SMAA 1X). On the other hand, our GTX980Ti was able to handle this game without issues. Our GTX690 – which performed similar to a GTX680 due to the lack of an SLI profile – was able to push 30-60fps in 1080p on Ultra settings (with Medium Textures due to VRAM limitations). The game did not drop below 70fps on our simulated dual-core system, something that will definitely please those with somehow weak CPUs (at least for today’s standards).Īs such, Call of Duty: Infinite Warfare can be easily described as a GPU-bound title. And surprisingly enough, the game ran amazingly well even on our simulated dual-core CPU (with Hyper Threading enabled). In order to find out how the game performs on less powerful CPUs, we simulated a dual-core and a quad-core CPU. As we can see below, the game scaled well on our hexa-core CPU. As such, we strongly suggest waiting for an official SLI profile.Ĭall of Duty: Infinite Warfare does not require a high-end CPU in order to be enjoyed, something that really surprised us. We tried using the SLI bits that were used for Black Ops 3, Modern Warfare Remastered and Advanced Warfare, however SLI scaling wasn’t ideal.
![call of duty infinite warfare gameplay part 1 pc call of duty infinite warfare gameplay part 1 pc](https://i.ytimg.com/vi/SdS9EkyWDzE/mqdefault.jpg)
NVIDIA has not included yet an official SLI profile for this title yet.
#Call of duty infinite warfare gameplay part 1 pc windows 10#
Could this mean that the game was not performing ideally on the PC? Well, the game is already out so it’s time now to see how this title performs on the PC platform, even though Activision declined sending us a review code.įor this PC Performance Analysis, we used an Intel i7 4930K (turbo boosted at 4.2Ghz) with 8GB RAM, NVIDIA’s GTX980Ti and GTX690, Windows 10 64-bit and the latest WHQL version of the GeForce drivers. A lot of PC gamers got worried when Activision announced that there wouldn’t be a multiplayer test for the PC version of Call of Duty: Infinite Warfare.